- All Fundamentals Course Features & Lessons
- Key Concept Handouts & Premium Wall Chart
- 100% Completion Certificate & LinkedIn Skill Certification
- Self Assessment Quizzes and Final Exam
- Course Forum for Instructor Help
I have been in the field of Automotive Engineering with several companies including BMW Manufacturing and ZF Transmissions for over 8 years and truly love it. It is fast paced and an incredible field to be in. The ability to work on something for years and then actually get to see it out on the road is very rewarding.
My love of engineering led me to study the fundamentals of what makes a good design. Throughout my entire career, I have been studying Geometric Dimensioning and Tolerancing and how it could be better applied to the automotive and mechanical fields.
It is my belief that if you want to be a great designer, you need to be an expert at GD&T. However, for too long GD&T learning has been way too complicated. The barrier to entry for learning imperative design concepts is too high. In my early years, I continued to study in order to bridge the large gap between GD&T in theory and actually using GD&T in the real world. Everything came together for me when I figured out how GD&T concepts apply to real parts and their functional requirements. Years later, this prompted me to develop GD&T Basics, which explains the most important concepts and show learners how to apply what they learn in practical, real-world situations.
Tom Geiss & Matt Derr - Course Instructors